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61. Sticky:Dev blog: The Advancing World of Upwell Structures - in EVE Information Portal [original thread]
twoflower Secret wrote: Hi Can you please look into fuel costs of the Citadels, a alarmingly growing number of Citadels in hi-sec (no experiences in low/null-sec) is not fueled and thus necessary services are not available. In the region I tra...
- by Sylvia Kildare - at 2017.04.01 01:28:33
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62. Mass Test on Singularity: Thursday, 30th March @ 1700 UTC - in Test Server Feedback [original thread]
Tom Danske wrote: what-¦s the point with this "2M Skill points will be awarded on Singularity for this mass test" Why not give people something they could use in Tranquility? What happens on the test server stays on the test server. What y...
- by Sylvia Kildare - at 2017.04.01 00:53:44
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63. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
AOAm Adranas'Lira wrote: I like the sounds of this. My only comments would be I understand not diluting the T2 resources pool down by adding mineable moons all over high sec. Risk verses rewards must stay balanced. I do think it would be inte...
- by Sylvia Kildare - at 2017.04.01 00:49:01
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64. Sticky:This Week in EVE #149 - Week 13/2017 - in EVE Information Portal [original thread]
Awwww... but green (and purple) stars would be soooo cool. We have so many red, pink, orange, yellow, white, and light blue ones. MOAR VARIETY! ;D
- by Sylvia Kildare - at 2017.04.01 00:42:42
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65. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
Aves Asio wrote: Oraac Ensor wrote: Salvager I and Salvager II now have identical external models. Is that intentional? It is. Currently only energy turrets and missile launchers have difference in appearance between t1 and t2. There wa...
- by Sylvia Kildare - at 2017.04.01 00:37:31
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66. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
Tonto Auri wrote: Sylvia Kildare wrote: Have you tried the alt-mousewheel up/down method? It requires two hands. Seraph Essael wrote: So, two things I got from this: A) You dont live in a wormhole and B) you don't scan a lot... I hav...
- by Sylvia Kildare - at 2017.04.01 00:36:25
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67. Sticky:Dev Blog: PLEX Rework - Follow Up - in EVE Information Portal [original thread]
Sister Stetille wrote: Sylvia Kildare wrote: Yeah... as someone who has never used an injector (sure, my 3 main toons were high enough SP when the system was introduced that they couldn't have participated without a lot of waste)... if passi...
- by Sylvia Kildare - at 2017.04.01 00:17:19
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68. Mass Test on Singularity: Thursday, 30th March @ 1700 UTC - in Test Server Feedback [original thread]
Escuro wrote: Is it ok to film and post the awesome sun-fight on YouTube later on? :D Besides this way I can catch if FPS drops below normal during certain FX ;) Plenty of Youtubers post mass test footage videos. Like delonewolf here last fa...
- by Sylvia Kildare - at 2017.03.29 05:04:27
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69. Total Net Worth counter feedback thread - in Test Server Feedback [original thread]
elitatwo wrote: Nefariam Fueller wrote: Nothing visible!!! Does not show up on character sheet You have to expand the view on the sheet to show your character on top of the sheet. Speaking of which... I usually check my character sheet...
- by Sylvia Kildare - at 2017.03.29 04:58:24
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70. Sticky:Dev blog: The Advancing World of Upwell Structures - in EVE Information Portal [original thread]
AFK Hauler wrote: It's obvious that CCP - you - designed the Upwell structures to need rigs for max efficiency. In thinking that you wanted to provide "profitable" content to salvage players, you made the rigs require a "stupid" amount of raw m...
- by Sylvia Kildare - at 2017.03.24 16:02:03
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71. Sticky:Dev blog: Introducing Upwell Refineries - in EVE Information Portal [original thread]
JTK Fotheringham wrote: Will we be able to set a tax on these jobs? While we're talking about taxes - will ore compression become a taxable feature? Will there be a limit of one refinery per moon, or will an alliance be able to set up say half...
- by Sylvia Kildare - at 2017.03.24 15:39:09
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72. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
Ni Neith wrote: Impossible to d-scan now: can't delete the number in range window, and if you do it is impossible to type a new one. V button does not work if you have your cursor in the number window...broken beyond repair. I saw something ...
- by Sylvia Kildare - at 2017.03.23 02:25:06
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73. Sticky:Dev Blog: PLEX Rework - Follow Up - in EVE Information Portal [original thread]
Zinn Tesla Hadron wrote: Sister Stetille wrote: Aves Asio wrote: Whats the point of granularity if you have to inject 500 instead of 1? It's the next step in going FTP. Eventually the only way to gain SP will be from injectors that can...
- by Sylvia Kildare - at 2017.03.23 02:18:31
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74. Sticky:Dev Blog: PLEX Rework - Follow Up - in EVE Information Portal [original thread]
I suppose I'm one of the vast numbers of people with less than 1000 AUR per each account at present. 3 months later is a bit of a wait, but glad to hear we'll be converted eventually, at least.
- by Sylvia Kildare - at 2017.03.21 17:18:21
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75. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
Seraph Essael wrote: - Dscan button needs to be back at the top. - When scanning, if you select a sig, it need to get rid of the other sigs on your window. - I can no longer grab the edges of my probes to adjust size? 1) A friend of mine w...
- by Sylvia Kildare - at 2017.03.17 17:49:14
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76. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
Sergey Hawk wrote: Why is ALT+MouseWheel works in the opposite direction after 119.3? It should inherit camera zoom directions. PS. Still hope and waiting Custom Tracking Position implementation. They specifically changed it because in th...
- by Sylvia Kildare - at 2017.03.17 17:42:11
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77. Announcement:119.3 General feedback (PC) - in EVE Information Portal [original thread]
Aves Asio wrote: I tried the new probe scanner, i launched probes and noticed that you cant resize the probe radius by dragging the edges and that was it for me. Thanks but i prefer the old system. Now i just have to learn to deal with the aw...
- by Sylvia Kildare - at 2017.03.14 13:25:21
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78. Total Net Worth counter feedback thread - in Test Server Feedback [original thread]
Maxx Run wrote: Faine Brayne wrote: I really like this ! I agree, I would like to see total time played on your characters! Disagree entirely!! The EvE time sink should remain mysterious; i do not need to know how many months i have pou...
- by Sylvia Kildare - at 2017.03.08 11:42:35
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79. Total Net Worth counter feedback thread - in Test Server Feedback [original thread]
Soldarius wrote: @CCP Turtlepower, y ur alt so poor? This feature makes me laugh. All our Ferengi RPers will love it. Please do this. I mean, she was only born 3 days before that screenshot was taken... give her some time! :)
- by Sylvia Kildare - at 2017.03.08 11:39:10
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80. New Probe and Directional scanning UI and UX Feedback thread - in Test Server Feedback [original thread]
Legion40k wrote: ALT+SCROLLWHEEL to adjust the probe scan radius is reversed of that on TQ. confusing the hell outta me.
I've been scanning a ton in the past week (trying out drone combat probing more seriously than I have in the past...
- by Sylvia Kildare - at 2017.03.08 11:34:48
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